Same Game Gravity
May 10, 2011 1:00 PM –
Same Game Gravity. Same Game Gravity is a mind-bending ball removal puzzle game where you try to remove all of the balls from the board. Balls can only be removed when they are grouped with more balls of the same color. The balls are influenced by gravity – change gravity by rotating your mobile. Control gravity and no ball will escape you!
Price: Free, $1.38
Pros & Cons:
- Easy to learn and play
- You can turn the phone to drop the balls in different ways, leading to a twist on the traditional gameplay
- If you’ve played this type of game, other than the rotation feature, there’s really nothing new
Same Game Gravity is your traditional colored ball game, where the objective is to get rid of all the balls by getting rid of them in sets of three or more. Where this version takes it a step further is that instead of having a static screen where the balls fall down as you get rid of them, you can turn the screen completely around, giving you four different “gravity” points, which will in turn shuffle your pieces around, giving you a better chance to clear more of them. The free version is ad-supported, and the paid version is ad-free. Overall, quite the yawn in comparison to other games like JellyBalls with more polish. 🙁
Watch on Mobile
Same Game Over
If you like this type of game, this is a fun version of it since it has a twist. However, other than that, it’s a pretty simple version of the game. There are three difficulties, and you do “level up” the more you play, and can share scores via social media, but each game is independent, and as far as I can tell, leveling up only gets you bragging rights.
Only slightly. The gravity factor is a novelty at first, but it quickly wears off since the graphics are always the same. Going up in difficulty only increases the number of colors on the screen.
This is where I really thing the game needs to step it up. It’s a very basic look and feel, with a black background and, depending on the difficulty level, several different colors of balls. It’s not bad, but it’s not very exciting either, especially when it’s competing with similar types of games with much flashier graphics, in-game rewards to unlock and more. It just gives the overall impression of being very basic.
Accelerometer, Vibration & Sound:
This is where the game does excel, since it uses the accelerometer to determine how you’ve rotated your phone, and drops your pieces to the bottom accordingly. This is a very clever take on the game and adds an interesting element.