League of Legends: Wild Rift – Patch Notes 2.0A
The first official ranked season in League of Legends: Wild Rift began with the 2.0 patch. In this patch, some champions were over-tuned and buffed above the limits. But now, it’s time for some nerfs that will come with the upcoming 2.0A patch. Apart from individual champions, the most insane item in patch 2.0, Guardian Angel, is also getting a very hard nerf in the 2.0A update.
Riot Games mentioned in the patch notes that they are keeping a close eye on the feedback of the players. Moreover, their goal is to bring a balance patch/update to League of Legends: Wild Rift on PC every two weeks.
1. Aurelion Sol
Riot has decided to nerf Aurelion Sol because of the recent spike in the win rate. They are going to nerf the movement speed of Aurelion Sol in the upcoming patch.
(Skill 1) Starsurge
Bugfix: Aurelion Sol no longer gets the 20% movement speed buff when the Starsurge projectile is fired.
(Skill 3) Comet of Legend
Maximum passive movement speed: Reduced to 20% from 40%
Thanks to her precise wave and roam potential, Evelynn was undoubtedly the most over the buffed champion in the 2.0 patch. Also, the damage on her first skill was way too much.
(Skill 1) Hate Spike
AP Ratio: Reduced to 0.45 from 0.50
Mana increased: 25/30/35/40 → 30/35/40/45
Damage to minions reduced: 100% at all ranks → 35/40/45/50%
Gragas was very tanky with heavy sustain during the laning phase. Hence, some of his stats are being nerfed.
Health per level reduced: 125 → 115
(Passive) Happy Hour
Cooldown increased: 7s → 8s
(Skill 1) Barrel Roll
Mana required increased: 55/60/65/70 → 65/70/75/80
Minion damage decreased: 70% → 50%
4. Lee Sin
In this update, the first skill of Lee Sin sees a nerf at last.
(Skill 1) Sonic Wave
Target range reduced: 11 → 10
Base Damage decreased: 60/100/140/180 → 55/90/120/160
5. Miss Fortune
A decent nerf to Miss Fortune’s damage and attack speed in the upcoming patch.
(Skill 1) Double Up
Base Damage decreased: 30/60/90/120 → 20/50/80/110
(Skill 2) Strut
Attack Speed decreased: 40/60/80/100% → 30/50/70/90%
Surprisingly, Riot has decided to lower her base stats and the dragon-empowered bonuses she got from slaying the elemental dragons.
Armor reduced: 45 → 40
(Skill 1) Twin Bite
Slow from Mountain Dragon buff reduced: 60% → 40%
(Skill 2) Burnout
Base Damage reduced: 25/45/65/85 → 25/40/55/70
(Ultimate) Dragon’s Descent
Dragon from bonus health of Ocean Dragon buff reduced: 150/250/350 HP → 100/150/200 HP
Riot is going to nerf his jungle clear speed and his second skill with this patch.
(Skill 2) Warrior Trickster
Invisibility Time reduced: 1.5s → 1s
Clone Damage reduced: 50% at all levels → 20/30/40/50%
(Skill 3) Nimbus Strike
Attack Speed bonus reduced: 35/40/45/50% → 25/35/45/55%
Well, the Legacy of GA is finally coming to an end?
Total Cost needed: 2800G → 3100G
Combine Cost increased: 400G → 700G
Attack Damage decreased: 45 → 40
Revive Cooldown increased: 180s → 210s
In case you’re wondering about the free-to-play champion rotation, then you can find it on the official League of Legends: Wild Rift patch 2.0A blog post.