SWORD OF JUSTICE Class Guide – Best Martial Arts Schools to Choose

Sword of Justice offers a dynamic martial arts world where your choice of class shapes everything from your combat style to your team’s success in dungeons and battles. At launch, players can choose from six classes, each with distinct playstyles. Four additional classes are planned for future updates, promising even more variety for those seeking new challenges. This guide explores all 6 classes, detailing their strengths and weaknesses to help you decide which one fits your playstyle best.
Nightwaker – The Agile Shadow
Nightwaker is the assassin archetype of Sword of Justice. Armed with dual blades, it delivers explosive bursts of damage through swift combos and rapid movements. The class thrives on critical hits, invisibility, and precise execution. Its unique shadow clone mechanic adds both offensive pressure and tactical mobility, making it a nightmare to pin down.

In PvP, Nightwaker’s hit-and-run style shines in smaller skirmishes. It dives into fights, bursts targets down, and escapes before enemies can retaliate. However, its biggest weakness is the lack of crowd control and defensive tools. A single stun or knockdown can spell disaster if you mistime your evasions. In PvE, Nightwaker contributes strong single-target damage but relies heavily on healers like Sylph to stay alive.
Ironclad – The Unbreakable Wall
Ironclad is the tank of Sword of Justice, wielding massive gauntlets to shield allies and anchor team fights. It’s the class every party needs for difficult dungeons, as it specializes in aggro control, defense buffs, and crowd control. Ironclad’s main strength lies in its ability to dictate enemy movement and absorb punishing blows that would otherwise eliminate squishier teammates.

In PvE, Ironclad is irreplaceable. Early-game dungeons feature hard-hitting bosses and mobs that require a durable frontline. Without an Ironclad, clearing high-level content becomes significantly harder. In PvP, Ironclad dominates with its control combos and ally protection tools, such as Rescue and Lion’s Roar, which can turn the tide of battle by stripping buffs or locking down key enemies.
Bloodstorm – A Dynamic Spear Warrior
Bloodstrom stands as a hybrid between offense and defense, blending aggressive melee combat with regeneration abilities. Using a spear, this class can chain multiple attack patterns depending on player input, creating a dynamic and fluid fighting experience. The addition of a mounted skill, where the player charges into enemies on horseback, adds a cinematic flair to combat. In PvE, Bloodstrom’s crowd control and area damage are solid, though its DPS has been toned down in recent patches.

It thrives in solo play due to its healing and mobility but struggles slightly in team-oriented raids that require specialized roles. In PvP, however, Bloodstrom’s burst potential and lockdown abilities make it lethal when played aggressively.Players who enjoy a balance between survivability and offensive flair will find Bloodstrom rewarding. It takes time to master, but few things feel as satisfying as spearing opponents mid-charge.
Sylph – The Lifeline of Combat
Sylph is Sword of Justice’s only dedicated healer. Wielding a silk ribbon, this class focuses on sustaining allies, dispelling debuffs, and amplifying team damage through buffs. In every form of content, from 3v3 arenas to large-scale Guild Wars, having a Sylph is practically mandatory. In PvE, Sylph ensures consistent survival and faster dungeon clears. It can swap between healing and offensive stances, though its attack form is rarely needed outside solo play.

In PvP, a single Sylph can determine whether a team lives or dies, as its healing-over-time skills and crowd control provide unmatched sustain. This is the class for players who enjoy supporting others and being the backbone of every fight. While it lacks flashy damage, it offers immense satisfaction in keeping teammates alive under intense pressure.
Numina – The Arcane Summoner
Numina blends ranged spellcasting with summoning mechanics, using cursed arts to control both the battlefield and the enemy’s fate. The class wields the mysterious Toxling and commands temporary minions to fight alongside it. Numina’s toolkit includes shields, healing reduction debuffs, and sustained area damage that make it both resilient and lethal. In PvE, Numina excels in raid environments where its debuffs and supportive buffs significantly increase team DPS.

In PvP, it’s often targeted first due to its utility and damage potential, so good positioning and awareness are vital. With practice, Numina players can adapt between aggressive spell rotations and defensive setups depending on the situation. If you enjoy tactical combat that mixes power and utility, Numina is a fantastic choice. It’s beginner-friendly yet offers plenty of depth for advanced players.
Celestune – The Deadly Archer
Celestune channels elemental power through both a sword and a zither, creating a mix of artistic grace and deadly precision. It’s the main ranged DPS class of Sword of Justice, specializing in devastating AoE attacks and elemental burst combos. Celestune can switch between fire, ice, and wind modes, allowing it to adapt to any scenario.

Celestune is best suited for players who prefer ranged combat, flashy visuals, and strategic positioning. It may not survive long up close, but in the hands of a skilled player, it can obliterate entire enemy lines before they even react.
Players can enjoy playing SWORD OF JUSTICE on a bigger screen of their PC or Laptop via BlueStacks along with your keyboard and mouse.
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