Game Guides

MARVEL SNAP – The Best Meta Deck Builds

Posted by: BlueStacks Content Team

The hottest card game on the market is MARVEL SNAP, a brand-new card-battler RPG that features superheroes and super villains from the Marvel IP and cinematic universe. The game is developed by Second Dinner and is published by Nuverse for the global regions. MARVEL SNAP is available as a free-to-play game application on both Google Play Store and iOS App Store. The game is expected to release for the global region very soon, as it’s currently testing the latest version build of the game specifically in a closed beta test for the Philippines region.

MARVEL SNAP – The Best Meta Deck Builds

MARVEL SNAP is not a real story-heavy game, compared to the comics and movies of Marvel-related content but it does provide a context as to why over 150+ iconic characters from the Marvel universe are collaborating together. Players will be able to see their favorite superheroes and supervillains fight and achieve victory together. Wanted to see Spiderman working with Doctor Octopus to fight Iron Man? Well, that is just one of the many possibilities that exist in MARVEL SNAP, and the rest of them depend on the cards in your personal decks.

MARVEL SNAP features a new quirky function called “SNAP” which inherently doubles the stakes on the line for both the players. This is a new feature that differentiates the game from other card-battlers like Hearthstone and Gwent. If players choose to SNAP the current round, this means they will either lose double the amount of points or win double the amount of points depending on if they win or lose. Players can essentially use this to play mind games on the opponent and trick them into thinking that either you are bluffing or you have gotten amazing cards that favor the locations on the map.

MARVEL SNAP – The Best Meta Deck Builds

Apart from the fun, fast, and strategic combat system, MARVEL SNAP also features a rich and diverse art style for all of its characters which are available to be collected from different sources like completing missions and winning more games. MARVEL SNAP features different currencies as well, akin to gacha games, that are used for upgrading the cards as well as obtaining them. As the game is PvP (Player V/S Player) only, the developer team is dedicated to keeping it fairly free-to-play friendly so that paying players are not having an instantaneous advantage. This mindset can be seen in how cards work and how MARVEL SNAP rewards time investment more than money investment. 

MARVEL SNAP – The Best Meta Deck Builds

In this article, we will be explaining in detail the different meta decks that are already created and being used by the top players in the rank mode of MARVEL SNAP. These decks are not developed or created by us and we are just providing them a great outreach for new players who might be looking for base decks to start out. All of the decks mentioned in this article are used by the top 10% rankers in MARVEL SNAP and are proven to be among the best. Credit goes to MarvelSnap.io for compiling these decks for players to access and view. 

Deck #1. Sun and Moon Deck (By Hydroflare)

The Sun and Moon deck are one of the best decks if you have Cable, Mantis, and Collector Cards. The Sun and Moon deck make use of taking cards from your opponent’s deck as Cable’s active skill states the bottom card of the opponent’s deck comes right into your hand. Mantis’s active skill also states that if the opponent played a card on the same location as you are dropping Mantis on, one card from his deck will be transferred to yours. The goal of this deck is to disrupt the synergy in the opponent’s cards. The deck’s base is built on Elektra which is useful for destroying 1-cost cards in the early game. The trump card for the Sun and Moon deck is The Collector, whose active skill states that whenever the player gets cards from anywhere except his own deck, they gain +2 increased power added to all of their locations. 

MARVEL SNAP – The Best Meta Deck Builds

The cards included in the Sun and Moon deck are as follows:

  • Elektra – On Reveal: Destroy a random enemy 1-Cost card at this location.
  • Mantis – On Reveal: If your opponent played a card here this turn, draw a card from their deck.
  • Nightcrawler – You can move this once.
  • Nova – When this is destroyed, give your cards +2 Power.
  • The Collector – When a card enters your hand from anywhere (except your deck), +2 Power.
  • Carnage – On Reveal: Destroy your other cards here. +2 Power for each destroyed.
  • Cable – On Reveal: Put the bottom card of your opponent’s deck into your hand.
  • Sentinel – On Reveal: Add another Sentinel to your hand.
  • Devil Dinosaur – Ongoing: +2 Power for each card in your hand.
  • Moon GirlOn Reveal: Duplicate your hand.
  • Deathlok – On Reveal: Destroy your other cards at this location.
  • America Chavez – You always draw this card on turn 6, and not before.

Deck #2. Efficient Swarm Energy Deck (By Hydroflare)

The Efficient Swarm Energy deck relies on playing some of the costliest cards in order to increase the base stats the fastest way. This deck is easily susceptible to decks like the Sun and Moon where stolen cards can reduce the efficiency of the deck. This deck’s core aim is to spread Squirrel Girls in all locations and use the power of Mantis to increase the stats. Squirrel Girl’s ability states that she can add another copy of Squirrel Girl to another location when the card is revealed. Mantis, as stated before, can transfer a card from the opponent’s deck to your own deck. Hence, mantis can take multiple cards due to the squirrel girl being placed in different locations.  The deck also makes use of Captain America as he is a low 3-Cost card that can boost your overall stats very efficiently by giving all cards on the location +1 power. Combine this with the token generation provided by Squirrel Girl and Sentinel on the map and you have a winning strategy. Lastly, the inclusion of Blue Marvel whose active ability states that all other cards get +1 power, pretty much locks your victory.

MARVEL SNAP – The Best Meta Deck Builds

The cards included in the Efficient Swarm Energy deck are as follows:

  • Squirrel Girl – On Reveal: Add a 1-Power Squirrel to each other location.
  • Mantis – On Reveal: If your opponent played a card here this turn, draw a card from their deck.
  • Ant-Man – Ongoing: If you have 3 other cards here, +3 Power.
  • Nightcrawler – You can move this once.
  • Blue Marvel – Ongoing: Your other cards have +1 Power.
  • Ironheart – On Reveal: Give 3 other cards +2 Power.
  • Wolfsbane – On Reveal: +2 Power for each other card you have here.
  • Captain America – Ongoing: Your other cards at this location have +1 Power.
  • Sentinel – On Reveal: Add another Sentinel to your hand.
  • Kazar – Ongoing: Your 1-Cost cards have +1 Power.
  • Iron ManOngoing: Your total Power is doubled at this location.
  • Gamora – On Reveal: If your opponent played a card here this turn, +4 Power.

Deck #3. Self-Destruction Aggro Deck (By Hydroflare)

The Self-Destruction Aggro Deck is another interesting deck that makes use of Deathlok to destroy Nova, wherever he is located, to buff all your other cards. This deck, aptly called Self-Destruction aggro looks to increase the base stats of a particular location. If the opponent manages to overcome your power on that location, the location is unfavorable for your deck, or the opponent steals an important card like Nova from your hands, players can use Scarlet Witch to replace the entire location with a new one which might favor your deck. The deck also makes use of Strong Guy, a low 2-Cost card that can increase his power on the location to +6 if your hand is empty. Wolfsbane is always a good choice for any aggro deck as she grants +2 power per card to the location she is placed at. The same goes for Ant-Man which is also used in Self-Destruction Aggro Deck. His active ability states that if 3 other cards are present at the location, he gets +3 power, totaling his overall power to +4 base. 

MARVEL SNAP – The Best Meta Deck Builds

The cards included in the Self-Destruction Aggro deck are as follows:

  • Nova – When this is destroyed, give your cards +2 Power.
  • Elektra – On Reveal: Destroy a random enemy 1-Cost card at this location.
  • Ant-Man – Ongoing: If you have 3 other cards here, +3 Power.
  • Nightcrawler – You can move this once.
  • Angel – When one of your cards is destroyed, this flies out of your deck to replace it.
  • Blade – On Reveal: Discard a card from your hand.
  • Wolfsbane – On Reveal: +2 Power for each other card you have here.
  • Deathlok – On Reveal: Destroy your other cards at this location.
  • Mister Fantastic – Ongoing: Adjacent locations have +2 Power.
  • Kazar – Ongoing: Your 1-Cost cards have +1 Power.
  • Strong GuyOngoing: If your hand is empty, +6 Power.
  • Scarlet Witch – On Reveal: Replace this location with a random new one.

Deck #4. Mid-Range Aggro Deck (By Hydroflare)

The Mid-Range Aggro Deck is an Ant-Man based deck that relies on rushing to strong-cost cards to get the most value out of them. The starter card Ant-Man which only costs a mere 1 energy, has the capability to get to +4 power value when there are more than 3 cards on the location. This deck looks to finish the matches, before Turn 6, with Iron Man and America Chavez. Iron Man, an extremely costly card that costs 5 energy to be deployed is also one of the strongest game-changers. His ability lets him double the overall power of the location he is deployed at. This can easily make or break the tide of the game. America Chavez, one of the costliest cards that cost 6 energy has a total base power of 10. However, she can only be drawn at Turn 6 and not before. The rest of the cards like Medusa and Mister Fantastic are set-up cards that can help grant more power to all locations, in case a particular one doesn’t pan out to be favorable for your deck. 

MARVEL SNAP – The Best Meta Deck Builds

The cards included in the Mid-Range Aggro deck are as follows:

  • Rocket Raccoon – On Reveal: If your opponent played a card here this turn, +2 Power.
  • Elektra – On Reveal: Destroy a random enemy 1-Cost card at this location.
  • Ant-Man – Ongoing: If you have 3 other cards here, +3 Power.
  • Nightcrawler – You can move this once.
  • Medusa – On Reveal: If this is at the middle location, +2 Power.
  • Angela – When you play a card here, +2 Power.
  • Sentinel – On Reveal: Add another Sentinel to your hand.
  • The Punisher – Ongoing: +1 Power for each opposing card at this location.
  • Mister Fantastic – Ongoing: Adjacent locations have +2 Power.
  • Kazar – Ongoing: Your 1-Cost cards have +1 Power.
  • Iron ManOngoing: Your total Power is doubled at this location.
  • America Chavez – You always draw this card on turn 6, and not before.

MARVEL SNAP – The Best Meta Deck Builds

MARVEL SNAP is a card-battler RPG title that relies on the player’s skills and knowledge of deck-building to defeat enemies and advance the ranks. The game takes pride in its short 3-minute matches which are perfect for casual gamers but playing MARVEL SNAP on a mobile device can reduce the ability to multi-task. Players can multi-task and experience lag-free gameplay by playing MARVEL SNAP on a bigger screen of your PC with BlueStacks using a keyboard and mouse.

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