From the innovators and creators at DragonPlus Game Limited, Clash of Merge: Battle Game is another fun addition to the World of Strategy games. Go beyond your mobile screen and play it bigger and better on your PC or Mac. An immersive experience awaits you.
About the Game
Clash of Merge: Battle Game is a Strategy title from DragonPlus Game Limited that mixes quick-fire merging with deep, real-time tactics. You’ll build a base, raise a multi-branch military, and trade wits with players on a massive world map. It’s part brainy war sim, part satisfying merge game—fast to pick up, but packed with choices.
Game Features
- Merge-to-Upgrade: Combine units, defenses, and buildings with simple taps to power them up. Watching squads snowball into a serious force is half the fun.
- Hero Commanders: Recruit standout leaders to direct your army, navy, and air force. Each hero brings unique skills that shape your battle plan and bolster your troops.
- Real-Time Warfare: Scout first, strike smart, and react fast. Orders land instantly, so timing, positioning, and target priority really matter when big fights kick off.
- Build Your Island HQ: Start from a small island outpost and turn it into a fortified base. Place structures, set choke points, and design a layout that fits your playstyle.
- Open-World Conquest: Roam a globe-spanning map to claim resources, challenge rival bases, and push your borders. Pick your footholds carefully—every location has strategic value.
- Alliances and Intel: Team up with players worldwide. Share recon, coordinate rallies, and use espionage to soften defenses before a major push.
- Tower Merge + Strategy Blend: Enjoy the snap satisfaction of tower merge with the depth of real-time strategy—macro planning meets moment-to-moment decisions.
- Play on PC with BlueStacks: Prefer a bigger screen and precise controls? You can jump in on BlueStacks without changing how you play.
Ready to top the leaderboard? We bet you do. Let precise controls and sharp visuals optimized on BlueStacks lead you to victory.













