Looney Tunes uses a turn based combat system and does not give enough visual cues on the screen. If you’re not used to it, the game’s battle system and turn based rules can be compelling for beginners. To win the most challenging battles in the game, you have to understand what’s happening on the screen: Looney Tunes characters may look cute, but they’re pretty serious when fighting! We’ve prepared this guide to help you find everything about the game’s battle system.
The Battle System
The main story of the game is divided into 6 chapters and each chapter has 30 acts to complete. They all require you to fight against enemy toons. At the end of the battles, you get XP points and various resources. The amount and quality of them are determined by how many of your toons survived. If all your toons have survived, you can get all of the prizes you see on this screen:
You need “energy points” to start a battle. In the beginning, each battle requires 5 energy points, but this number will keep increasing. You can save up to 50 energy points in total. Press the attack button to start a battle.
This screen is quite important because it shows you which toons to add to your team and gives you an idea about the outcome of the battle. First, take a look at the power levels. If your team’s power score is more than the enemy’s, you are very likely to win that battle. In addition, you can see which toons are located in the enemy team. You have to select your toons according to the enemy setup, because some toons get additional abilities according to their rivals or friends. For example, in the screenshot above, Yosemite Jack is in the enemy team. Bugs Bunny is the rival of Jack. So if your team has Bugs Bunny, you get an attack buff for that battle. We’ll give more detailed information on this topic in our Best Toons guide. For now, let’s start the battle.
Let’s Start The Mayhem!
The strongest team (the one with the higher power score) will make the first attack. You can choose which target to attack, just click on it. The only exception to this is that when a tank from the enemy team uses “taunt” ability. When a toon turns on the “Taunt” ability, the opposite side can only attack him until he dies.
This is actually a very interesting feature, because in similar games, the player is the only side who can use the taunt ability. However, in Looney Tunes, enemies can use this ability too and force you to attack on a specific target (tank) until he dies. Therefore, you need to develop dynamic battle strategies. For example, under normal circumstances, we would recommend that you focus on the healer first. However, in this system, you need to focus primarily on the tank and eliminate him as soon as possible. Otherwise, it can block all your attacks and make the battle more difficult. We’ll give you more information about the tank-healer-damage dealer formation in our Best Toons guide.
There are two important things to consider during the battle. The first is your skills in the lower right corner of the screen. We can divide them into two categories: normal and special. Normal attacks can be used on every turn but they do little damage. Special attacks do more damage, but they have cooldown times. After using a special attack, you can see how many turns you need to wait to be able to use again on its icon. For example, in the following screenshot, we need to wait for 3 turns.
Because even the simplest battles take at least 10 turns, you can use your special skills at the start of a battle. So you don’t need to use them as a finisher, use them as soon as they become active. You can upgrade the damage caused by each skill from the tune-up window. As your toons level up, the number of skills you can use will increase and you will even get passive abilities.
Buffs and Debuffs
The second important thing to note is the personal buffs and debuffs. On the battlefield, you will see some hovering icons on toons. Knowing what these symbols mean is of great importance in terms of determining your target priority. If you click on an icon, you can see its description. In this regard, the buffs you will see most often are:
- Rivalry: If you see this icon on one of the enemy toons, this means your team has a rival of that toon. Such toons gain 15% attack power. So they should be your first target. The same goes for you: If you add the rival of one of the enemy toons on your team, you get this buff.
- Friendship: If the toons in the enemy team are friends with each other, they gain 10% defense. These toons will take less damage, so don’t spend your special skills on them. You can get the same buff too by creating a team of toons that are friends to each other.
- Hidden: You cannot target a toon with this icon. It is possible to say that they are a kind of a “rogue”. Hidden toons are not affected by your attacks unless it’s a special attack.
There are additional buffs and debuffs too, but we cannot list them all. If you see an icon that doesn’t look familiar, you can read the description by clicking on it. This is important because you can learn which toon will be more affected by your attacks by examining buffs and debuffs and specify the target priority. As we mentioned above, Looney Tunes may look “cute” but it has quite complex combat mechanics.
To Sum It Up…
To summarize the information we have provided so far:
- If there is a tank in the enemy team, it should always be your first target.
- Your second target should be the healer. However, if there is a toon with a rival buff, attack him first.
- Use all of your special skills as soon as they are active.
- If a battle is too challenging, increase the level of team members and/or strengthen their skills with the tune-up process.
To learn more about setting up the right team, don’t forget to read our Best Toons guide. In that guide, we talk about the tank-healer-damage dealer roles and the friendship/rival system in more detail. These are all we can say about the battle system: We are sure that you will be much more effective on the battlefield now. Gather your personal toon army, complete the chapters, and get your revenge on Martin: Good luck!