Tower of Fantasy – New Simulacrum Claudia and Artificial Island 1.5 Update
Tower of Fantasy, the free-to-play MMORPG by HOTTA Studio has finally updated the global version to 1.5! The new version was implemented on the live version of the game on 15th September 2022. Players can draw and collect the newest Simulacrum coming to Tower of Fantasy – Claudia, the manifestation of the Guren Blade weapon. Apart from the new Simulacrum, a ton of new events have also started in the world of Aida. The newest playable and explorable continent “Artificial Island” has also been made available with the current version 1.5. in Tower of Fantasy.
Claudia is an SSR Fire elemental Simulacrum who is listed as a DPS type in the game. In this article, we will enlist the various skills, passives, and awakening traits Claudia has while explaining each of them in real-time combat. We will also be mentioning the details of the Artificial Island Version 1.5 that is shared by the developers in the official patch notes for the update that was implemented on 15th September 2022.
Clauda Skills and Passives
Claudia’s basic attacks like a majority of other Tower of Fantasy Simulacrum are divided into 6 types of attacks – Normal/ Basic Attack, Jump Attack, Jump Hold Attack, Normal Hold Attack, Crouch Attack, and Dodge Attack. All of these attacks can further be used in combination to perfect their execution and deal more damage in a lesser amount of time. They can also be combined for some amazing chain combos.
Claudia’s basic attacks and combos that we mentioned before are divided into the following – Normal/ Basic Attack, Jump Attack, Jump Hold Attack, Normal Hold Attack, Crouch Attack, and Dodge Attack.
Quick Slash (Normal/Basic Attack)
While on the ground, swing the blade to attack 5 times in a row.
First Attack: Deal damage equal to 46.8% of ATK + 2 and knock the target back a short distance.
Second Attack: Deal damage equal to 65.6% of ATK + 3 and knock the target back a short distance.
Third Attack: Deal damage equal to 59.3% of ATK + 3 and knock the target back a short distance.
Fourth Attack: Deal damage equal to 104.1% of ATK + 5 and knock the target back a short distance.
Fifth Attack: Deal damage equal to 177.8% of ATK + 9 and launch the target.
Jumping Strike (Jump Attack)
While airborne, tap normal attack to attack 4 times in a row.
First Attack: Deal damage equal to 27.9% of ATK + 1.
Second Attack: Deal damage equal to 48.4% of ATK + 3.
Third Attack: Deal damage equal to 114.6% of ATK + 6.
Fourth Attack: Deal damage equal to 139% of ATK + 7 and deliver a knockdown.
Cyclone (Normal Hold Attack)
Hold the normal attack button after normal attacks to trigger Cyclone.
Upon hit, suspend the target and deal 47.8% of ATK + 3 to a single target.
Diving Edge (Jump Hold Attack)
Tap and hold the normal attack while airborne, or tap the normal attack while climbing, jumping backward, or using the Jetpack to trigger Diving Edge.
While falling, deal damage equal to 10% of ATK + 1 each hit. Upon landing, deal damage equal to 76.4% of ATK + 4 and knock the target back.
The higher the altitude when triggering the attack, the greater the damage dealt, up to 600% damage.
Sneak Attack (Croch Attack)
Approach the enemy from behind while crouching, then tap normal attack to use Sneak Attack, dealing damage equal to 570% of ATK + 30.
Leap Attack (Dodge Attack)
Tap normal attack during the short period after dodging to trigger Leap Attack.
The Wanderer swings their blade and deals damage equal to 37.9% of ATK + 2 to the target, strongly suspending them and becoming airborne, then dealing additional damage equal to 56.8% of ATK + 3.
PHYSICAL RESONANCE (ELEMENTAL PASSIVE)
Increase physical ATK by 15% and physical resistance by 25%. Active by equipping 2 or more physical-damage weapons. This set effect also works with weapons in the off-hand slot. The effect cannot be stacked.
Fully charged weapons will inflict damage equal to 137% of ATK with the next attack, and make the target grievous for 7 seconds, taking 20% extra damage.
Roam (1st Active Ability)
Dance through targets while swinging the blade, dealing damage equal to 418% of ATK + 22 in total to up to 5 targets (attack on the same target deal 20% less damage).
At the end of the Skill, slash the space in front, dealing damage equal to 264% of ATK + 14 to targets, and suspend them.
Immune to crowd-control effects while ability is in use, and all damage taken is reduced by 50%.
Cooldown: 15 seconds.
Unbridled Fury (Weapon Discharge Skill)
When weapon charge is full or Phantasia is triggered, switching to this weapon from another weapon removes all debuffs from the wielder, who then rushes to and strongly suspends a target, dealing 523.3% of ATK + 28 damage, leaving behind a Bladestorm that deals 209.6% of ATK + 11 damage to the target, while gaining immunity to grievous, freeze, burn, and electrify effects for 5 seconds.
Claudia Awakening Traits
Awakening Traits are unlocked for all Simulacrums when you gift them their most valuable possessions. After gifting, the Simulacrum gets Recollection points as a form of reward. When the Recollection points reach a certain threshold, they provide you with advancements. Here are the advancements for Claudia:
- Blink (Unlocks at 1200 Awakening) – Go invisible for 1 second upon dodging.
- Shadow (Unlocks at 4000 Awakening) – Go invisible for 1.5 seconds upon dodging.
Players can easily advance their characters by using the fusion core of the same weapon. The catch is that the fusion cores can only be accessed by summoning a duplicate of the weapon from the gacha recruitment banners. Players can also get 1 copy of the weapon from the Weapon Store after obtaining at least 1 copy of Claudia. Claudia’s advancements are as follows: –
1st Advancement (A1)
After hitting a target with a skill or discharge skill, grant 1 stack of the following buff:
Increase damage dealt by 8% for 25 seconds, stacking up to 3 times for a maximum of 1 stack per skill use.
2nd Advancement (A2)
Increase the current weapon’s base ATK growth by 16%.
3rd Advancement (A3)
When hitting a target with a skill or discharge skill, apply 1 stack of War Wounds to the target:
Increase incoming physical damage and shatter from physical weapons by 10% for 15 seconds. Stack up to 1 time.
4th Advancement (A4)
Increase the current weapon’s base HP growth by 32%.
5th Advancement (A5)
Hitting targets with skills or discharge skills grants Skill Damage Boost, which increases all weapon skill damage by 20% for 25 seconds. Effect cannot be stacked.
6th Advancement (A6)
Skills hitting the same target no longer reduce the damage dealt. After using Guren Blade’s skills or a discharge skill, all targets with War Wounds within 8 meters gain another 1 stack of War Wounds.
Claudia Matrice Recommendations
Let’s check out the Matrices that are recommended to be used for Claudia: –
Claudia (2-Set Matrice) – Increase damage by 13%/17%/20%/23% when hitting a target in mid-air or initiating an aerial attack. Reset double jump upon hitting the target in mid-air.
Claudia (4-Set Matrice) – Hitting an enemy with a skill reduces the cooldowns of all weapon skills by 1.5/2/2.5/3 seconds and increases the damage of discharge skills by 36%/45%/54%/63% for 15 seconds.
Aida Café – Version 1.5 Series of Events
The first event starting for the series of events planned for Version 1.5 is going to be Aida Café. The event period is listed from 15th September 2022 to 29th September 2022. Players who have unlocked Rewards and are above Level 17 are allowed to enter the event. Here are some key takeaways to note for the event:
- The Aida Café event is a daily event where players serve lunch to 3 random customers that come and eat at the café.
- Players can serve each of the customers 5 different dishes – soup, main course, side course, dessert, and drinks. Players need to satisfy their customers in order to earn rewards for the event. The requirement of making them go away is to serve only 1 course but that will leave them unsatisfied if the course and dish are not according to their choice.
- Players will be told themselves by the customers by chatting with them and listening to what they have to say. Accordingly, the player will have to serve them each dish. According to their satisfaction, the customer will pay you and you will earn your revenue.
- Players will be rewarded with Red Nucleus and Event title after their overall Revenue reaches a certain point.
That covers the majority of the new stuff that came with the Version 1.5 update in Tower of Fantasy. To read more such guides, check out our Blog Section where we cover the latest happenings at Tower of Fantasy for our community.
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