We mentioned in our guide to increasing your CC in The Seven Deadly Sins that gear plays a major role in your hero’s individual strength and, by proxy, to the overall power of your line-up. While we did briefly talk about its contribution to primary stats, we didn’t dwell too much on what you can do to improve your gear, which sets are better, and why. This is what we’ll discuss in the following guide.
Fortunately, since we’re not playing on the Japanese version anymore, we won’t have to learn any kanji to understand what stats we get with each item. The more adept you become at organizing and enhancing your armor pieces, the better your outcomes will be in both PvE and PvP combat.
Are you ready, captain?
The Association Between Pieces and Stats
Once you spend a bit of time playing around with your heroes’ items, you’ll begin to realize that certain pieces always come equipped with a type of stat. For example, your first two on either side (the ring and the bracers) give you attack-related bonuses. The following ones, earrings and necklace, are defense-oriented, while the last two are HP-based. It’s a pretty neat system that’s easy to memorize, which we commend the devs for.
Another aspect that becomes obvious really fast is that set bonuses, i.e. the additional stats you get for equipping pieces that belong to the same set, are illustrated in the top right corner of each item. If it’s a sword, then you’re looking at an attack set. Shield is for defense, while the heart is for HP. While not that significant, knowing this info will help you keep better track of your inventory.
Attack and HP sets require 4 items to complete, which means you can’t have more than one of these active on a character at a given time. Still, what you can do is combine either with a defense set, since that can be unlocked by equipping just two pieces. You could go with lifesteal, crit, or recovery, but they’re not as impactful as the ones above for the simple reason that they do not contribute to your overall CC.
In case you forgot, our overarching goal is to have more CC power than our enemies, since this will give us the upper-hand in both PvE and PvP.
Re-rolling Gear in Seven Deadly Sins
When it comes to your gear, re-rolling is an important aspect of extracting the most value out of the armor you have. Once you start to awaken these items by enhancing them, you’ll notice that they receive a series of secondary stats. These will always be related to the categories we’ve discussed above. To enhance equipment in the first place, you will have to get evolution stones from salvaging equipment.
So long as you do the daily quests and keep completing the main storyline, you should have a steady supply of evolution materials without much fuss. The problem is that not all awakened stats are good. Fortunately, you can click change stats on an item and re-roll for something that’s better. On bracers and rings, you can easily land on an attack-based secondary.
There are several remote instances where you might want to go with penetration instead, but these are extremely rare and not worth thinking about in the early or mid-game. C, UC, and R pieces can be re-rolled with gold and the amount increases exponentially with the rarity of the item. SR and above, however, need diamonds.
As a beginner, you’ll want to focus on getting everything under SR maxed out. To properly do this, you’ll have to spend a ton of gold. We’re talking millions for one piece. Later on, you’ll get materials to re-roll/increase the main stats as well. Since these are so rare, we advise you keep them for SR or higher, most especially SSR.
Your resources spent on lower rarity items won’t completely go to waste. In a later patch for the Japan version, Netmarble introduced the ability to increase the rarity of items up to SSR, so fingers crossed.
Acquiring Equipment in Seven Deadly Sins
Attack characters should always go with 4 attack pieces and 2 defenses, while everyone else is better off with HP and defense. Some units may fare marginally better with a specific secondary stat, such as crit rate or damage, but these won’t improve your overall CC. Bran, for example, does particularly well with more lifesteal, given that he already has quite a bit from his skills.
If you ever find yourself a piece short from completing a set, don’t compromise for something subpar. Instead, go farm the gear that you need. To do this, just click on Battle in your Tavern. Then, go to the Equipment tab, click on the set that you need, and then auto-repeat the stage until the quest is completed.
It takes a bit to get used to, but, overall, the system is not that complicated. The golden rule of thumb is that primary stats always trump secondary ones, at least in 99.9% of cases. Secondly, you’ll also want to be frugal with your Diamonds and higher-tier re-roll materials. They don’t come cheap, particularly if you’re an F2P player.
Finally, always prioritize percentage over flat-increase gains. Even if a lower-rarity item has much less of a stat than an SR one, you only care about the end result. With percentage-based bonuses, your gains will be much more impressive. For example, 5% out of 100,000 HP is much better than +2,500 health, since you’ll actually get 5,000 more HP in the first instance.
It also helps that all of your items contribute to primary stats, which, in turn, further increase your percentage gains. As you can see, there’s good potential for a virtuous circle that you stand to gain a lot of strength from. With this in mind, these are the most important aspects of gear in Seven Deadly Sins: Grand Cross. Now, if you’ll excuse us, we have an angry Diane who needs to smash some pillars.