The Best Builds to Use in Where Winds Meet

The world of Where Winds Meet allows you to develop your character in a variety of ways. But a few builds excel more than others for their strength, versatility, and simplicity of use. If you are a fan of fast hitting, overwhelming damage, cool martial arts, then picking the proper build will make your adventures easier. This guide explains the maximum power builds possible, their utility, and the martial skills that will make you prevail against the enemies from the beginning to the end of the game.
Nameless Sword + Nameless Spear – A Good Starter Melee DPS Build
Weapons Used: Nameless Sword and Nameless Spear
This is the simplest close combat DPS build that you can find in the whole game. It only involves the usage of the two armors that are given to you at the very start, and Splendor’s concept revolves around straightforward damage, easy movement, and continuous basic skill use. The combination of sword and spear is still quite potent in most solo fights even though this is a beginner build.

The Nameless Sword is the one that provides heavy charged attacks and a natural gap closer that can also be used as a retreat tool. Its attack patterns are straightforward and easy to time, though you may have very low offensive stats. At the same time, the Nameless Spear offers you the range, crowd control, and even projectile immunity in its heavy attack. This build’s logic follows that these two weapons work together to form a balanced loop: approach fast with the sword, then switch to the spear when you want space or have to root your target.
What you do with your Mystic Arts will mainly help you with mobility and simple crowd control. You may use Flaming Meteor as a safe engage tool, Guardian Palm as a basic AoE slam, Cloud Steps for jumping into or out of a tricky situation, and Ghost Bind to trap a group of enemies so that you can easily follow them up with more strikes. Any straightforward Inner Ways that raise melee damage or endurance recovery will be useful as well.
Strategic Sword + Heavenquaker Spear – Blees Melee DPS Build
Weapons Used: Strategic Sword and Heavenquaker Spear
Umbra path is the next logical upgrade as soon as you desire more damage and a burst-heavy approach to the game. The reason behind this build is to stack Bleed with the Strategic Sword and lock enemies down with the Heavenquaker Spear to be able to cash in on those stacks to use to make huge finishing blows.

The star of this arrangement is the Inner Balance Strike of the Strategic Sword. It is able to apply Bleed five times, then all stacks on a heavy burst on use again. The fundamental moves of the sword allow you to remain within striking distance to make sure you exert pressure. The Heavenquaker Spear paralyzes the enemies in place and stops them from escaping through your burst window and provides you with a regular method to begin the combos at mid-range.
Choose those Mystic Arts that can help create openings and keep foes contained. Ghost Bind provides assured stack applications, Leaping Toad is sure to make you jump up and down, Flaming Meteor provides Super Armor to prevent Bleed comps, and Cloud Steps is for the added vertical mobility. The build is further enhanced by the inner ways that enhance Bleed damage or Special Skill performance.
Infernal Twinblades + Mortal Rope Dart – Fast Assassin Melee DPS Build
Weapons Used: Infernal Twinblades and Mortal Rope Dart
This configuration of weapons will be enjoyed by players who prefer speed, smooth movement, and rapid multi-hit attacks. The Wind path is agile and crit-heavy damage-based, and the two weapons are ideal fits to that identity. The Infernal Twinblades provide momentum-generating highly-scaling rapid-hit strings which respond very well to Bonuses associated with Wind.

Mortal Rope Dart provides crowd control, forward pulls, and movement, allowing you to get in and get out quick. They combine to form a quick assassin like a build in which you are always switching sides and swapping targets.
Mystic Arts ought to focus on speeding up and repositioning. Cloud Steps, Leaping Toad, Flaming Meteor and Ghost Bind all easily fit into this type of play. Elective abilities, such as Guardian Palm, may be replaced with more AoE in the event that you are clearing groups. In the case of Inner Ways, anything which raises crit rate, crit damage or consecutive-hit bonuses is very effective. This is a build that is smoothest when your Endurance is in good health, so a build that enhances Endurance or movement speed is a good asset.
Ninefold Umbrellas + Inkwell Fan – A Solid Ranged DPS Build
Weapons Used: Ninefold Umbrellas and Inkwell Fan
It is one of the most interesting ranged constructions as the game does not actually possess bows as weapons. Rather, Jade allows you to play a mobile average fighter with projectile heavy martial arts.

The Ninefold Umbrella produces projectiles of its simple attacks automatically and aids in controlling space. You are able to juggle, reposition in the air and remain mobile as the umbrella maintains a high pressure. The Inkwell Fan throws the enemies into the air and aids them with quick shots and multiple strikes. The two allow you to use both at all times and remain amazingly unharmed.
Your four Mystic Arts must be in favour of space creation and ranged pressure. Cloud Steps make you float; Flaming Meteor helps in repositioning yourself in a safe manner; Leaping Toad will provide the breathing space, and Guardian Palm will ensure that the melee attack will not get you. Ghost Bind can be used effectively as a swap option to keep targets paralyzed so that you can do a long air-borne combo. Jade Inner Ways also tend to augment airborne assaults or increase projectile damage, and use them prioritized where possible.
Panacea Fan + Soulshade Umbrella – Best Healer Build
Weapons Used: Panacea Fan and Soulshade Umbrella
It is the most viable support build in the game and the most preferable when dealing with co-op or group bosses. The Panacea Fan offers potent healing, resurrection and constant regeneration by its Water Entity. Friends even repair themselves passively by light assaults. Soulshade Umbrella creates a special healing tool, the Dew, and offers additional protective triggers.

These two weapons are used in a way that they complement one another to establish a continuous process of healing. You pour healing gushes with the Fan, and you pop Dew with the Umbrella so that you can continue with the healing always.
Survival and space control should be the priorities when picking Mystic Arts for this build. Guardian Palm will clear the air, Cloud Steps will allow you to escape into the air, and Ghost Bind will allow you not to be interrupted by enemies during your healing process. Leaping Toad will allow you to find a way back into the fight. The best Inner Ways to use are those that enhance Dew or enhance healing power. This build does not deal huge damage, but it’s one that your team will always appreciate.
Players can enjoy playing Where Winds Meet on a bigger screen of their PC or Laptop via BlueStacks along with your keyboard and mouse.
Keep progressing in Where Winds Meet with our other in-depth guides.
- Where Winds Meet Beginner’s Guide – Combat, Skills, Map, Gear, and Questing Explained
- All Sects in Where Winds Meet – Complete Guide to Every Sect and How to Join Each One
- How to Install and Play Where Winds Meet on PC with BlueStacks
- Where Winds Meet Weapon Guide – How to Unlock Weapons, Weapon Types, and Starter Weapons Explained
















