Injustice Gods Among Us Character Tier List

Injustice: Gods Among Us on mobile features a large roster of DC Comics characters spread across Bronze, Silver, and Gold rarity tiers. While rarity is the broadest sorting factor, characters within the same rarity vary considerably in base stats, passive abilities, and practical long-term value. This tier list covers every notable character visible in the in-game Store, ranked individually within their tier based on verified base Damage and Health stats. All credit prices and stat values referenced here are taken directly from the in-game Store.
S Tier: Elite Gold Characters
Arkham Origins Batman
Arkham Origins Batman is the most expensive character in the direct-purchase Store at 375,000 Power Credits, and the price reflects exactly what you are getting. His base stats of 1000 Damage and 1150 Health are among the highest in the game, but his passive is the defining feature: he begins every single fight with two full power bars already charged. This means he can activate Special 2 immediately, before most opponents have built any power at all.

Regime Superman
Regime Superman sits at 900 Damage and 1100 Health, making him the most offensively powerful Superman variant in the Store and one of the highest-damage Gold characters overall. His cost is 220,000 Power Credits, consistent with the other Superman variants, but his Damage stat edges above standard Superman and Man of Steel Superman. For players who want a Superman card that hits harder while still absorbing a substantial amount of punishment, Regime Superman is the version to target.

Superman
The base Superman card carries 800 Damage and 1200 Health for 220,000 Power Credits. The 1200 Health value is tied for the highest Health stat in the entire game, and that durability makes him extremely difficult to knock out in extended fights or multi-round Survivor Mode runs. While his Damage is lower than Regime Superman, his survivability advantage is meaningful in any mode where characters carry damage between fights.

Man of Steel Superman
Man of Steel Superman shares identical base stats with standard Superman at 800 Damage and 1200 Health and is priced equally at 220,000 Power Credits. His value comes from being a separate card for Promotion purposes. Players who own both Superman and Man of Steel Superman cannot use one to Promote the other, so building Elite levels on Man of Steel Superman requires dedicated duplicates of his specific variant.

Man of Steel General Zod
Man of Steel General Zod matches the standard Superman stat line exactly with 800 Damage and 1200 Health at 220,000 Power Credits. This places him in a four-way tie for the highest Health value in the game alongside the two Superman variants and gives him the same offensive output as standard Superman. Zod is a less commonly discussed card in beginner conversations but belongs firmly in S Tier on the basis of his verified stats.

A Tier: Excellent Gold Characters
Batman Returns Catwoman
Batman Returns Catwoman has a base Damage of 950 paired with 850 Health, giving her one of the highest offensive stat lines in the entire Store at 182,000 Power Credits. Her Damage value is second only to Arkham Origins Batman among all purchasable characters, making her the strongest offensive pick in A Tier. The trade-off is a slightly lower Health pool compared to some other A Tier characters, but 850 Health is still very solid.

The Killing Joke Joker
The Killing Joke Joker has 950 Damage and 750 Health, which puts his offensive stat in the same bracket as Batman Returns Catwoman and second only to Arkham Origins Batman across the whole roster. Uniquely, he is not purchased with Power Credits but with 60 Alliance Credits, which are earned from daily login rewards and other in-game milestones, placing him in a separate acquisition path from all other A Tier characters.

Arrow Green Arrow
Arrow Green Arrow has 900 Damage and 950 Health at 192,000 Power Credits, making him one of the most well-rounded offensive Gold characters available in the direct Store purchase list. His Damage matches Green Lantern Sinestro, and his Health is identical as well. The difference between the two characters ultimately comes down to their passive abilities and playstyle preference rather than stats.

Green Lantern Sinestro
Green Lantern Sinestro carries 900 Damage and 950 Health at 192,000 Power Credits, identical in stat terms to Arrow Green Arrow. He is one of the game’s mobile-exclusive character skins and is only available through direct purchase. His stat profile places him firmly in A Tier, and with proper gear equipping and Promotion he performs at a level close to S Tier characters.

B Tier: Reliable Mid-Range Gold Characters
Batman
The base Batman card has 700 Damage and 1100 Health at 182,000 Power Credits. His Damage is lower than every A Tier character but his Health of 1100 is exceptional, matching the standard Superman stat line and surpassing most Gold cards in the game on that single metric. Batman works best as a durable secondary character who absorbs damage while a higher-Damage teammate does most of the offensive work.

Bane
Bane has 650 Damage and 1000 Health at 157,000 Power Credits. He has the lowest Damage value among B Tier Gold characters, but his 1000 Health gives him above-average durability for the bracket. His credit cost is lower than Batman and many A Tier cards, making him an accessible option for players who want a Gold card with solid survivability without spending above 160,000 credits.

Krypto Lex Luthor
Krypto Lex Luthor has 800 Damage and 950 Health at 174,000 Power Credits. His Damage of 800 matches the standard Superman stat line and is the highest Damage value in the B Tier bracket, placing him close to the A Tier boundary on offense alone. His Health at 950 is slightly below what A Tier characters typically carry, which is the primary factor keeping him in B Tier rather than A.

Teen Titans Cyborg
Teen Titans Cyborg has 700 Damage and 1000 Health at 165,000 Power Credits. His stats are comparable to Batman in terms of the defensive skew, with moderate Damage offset by a respectable Health value. He is one of the more affordable mid-range Gold characters in the Store and serves well as a secondary card on teams that already have a high-Damage primary threat.

C Tier: Lower Gold and Top Silver Options
The Joker
The base Joker card has 470 Damage and 400 Health at 48,000 Power Credits. He is a mid-range Gold card in name but his stats are significantly below even the weakest full Gold characters in B Tier, reflecting his lower price point. He is useful early in the game as a first Gold card when you cannot yet afford a B Tier or higher option, and his credit cost is low enough that he does not represent a major commitment.

Wonder Woman
Wonder Woman has 420 Damage and 460 Health at 49,000 Power Credits, placing her in the same price range as the base Joker but with a more defensive stat distribution. Her values are too low to contribute meaningfully against mid-game or late-game opponents in Standard Battle, and she is quickly outpaced by Silver picks like Insurgency Lex Luthor at the same credit level.

Regime Sinestro
Regime Sinestro has 450 Damage and 400 Health at 47,000 Power Credits. As a Silver card he is one of the stronger options at his price point, outperforming most Bronze characters considerably, and his 47,000 credit cost is manageable as an early-game stepping stone. He is a reasonable purchase in the short window between replacing your starting Bronze team and affording your first mid-range Gold card.

Injustice: Gods Among Us is a game where the gap between tiers is wide and deliberate, and every credit decision you make either closes or widens that gap between you and a competitive roster. Focusing on S or A Tier Gold characters with consistent gear investment and Promotion will carry you through all of Standard Battle and allow you to compete seriously in Online Battle and Survivor Mode. For the best gaming experience, play Injustice: Gods Among Us on BlueStacks!
















