Dislyte Patch 3.1.7 – Resonance System Changes
Dislyte, the punk ‘em stylized turn-based RPG by LilithGames has been one of the most successful global launches of 2022. The newest update, titled 3.1.7, players can see a totally different version of the game as many of their basic systems have been completely overhauled. Dislyte is available to be downloaded and installed as a free-to-play title on both the Google Play Store and iOS App Store. Log in to the game now to receive over 50 free gold records that were given to all existing players as part of the new Truth Unveiled update.
Table of Contents
- Divine Gate
- Donar (Thor) Divine Gates
- Jin Yuyao (Queen Mother) Divine Gates
- Tiye (Nut) Divine Gates
- Lewis (Ares) Divine Gates
- Tang Xuan (Sun Wukong) Divine Gates
- Raven (Odin) Divine Gates
- Hyde (Hades) Divine Gates
- Li Ling (Nezha) Divine Gates
- Triki (Loki) Dvine Gates
- Gaius (Zeus) Divine Gates
- Biondina (Poseidon) Divine Gates
- Gabrielle (Njord) Divine Gates
- Sally (Sif) Divine Gates
- Unas (Shu) Divine Gates
Divine Gate
Divine Gate is a brand-new system that will replace the existing resonance mastery tree system that was placed in the game. The aim for renewing the resonance system is to provide players with a meaningful use or power-up for duplicate espers that they pulled from the gacha system. The current Resonance system only catered to the duplicate espers base stats and that too in quite a low number of stats. The system did not feel rewarding to players who saved up tons of summons only to end up pulling duplicate legendary espers. With the new Divine Gate system in place, the lead developer Chen of LilithGames feels passionate that players will be able to maximize the utility of their espers in all types of content. Here are some key takeaways from the new Divine Gate system:
- Players who have duplicate copies of the same esper will be given “Esper materia”, relative to the duplicate esper. For example, if you summoned another copy of Li Ling, you will be given 1 Li Ling Materia in your inventory. Players can use this Li Ling Esper Materia to unlock the corresponding Divine Gate for Li Ling. Keep in mind only the redundant esper will be converted into esper materia and not the original copy.
- If players have 6 or more redundant copies of the same esper, then the extra copies will be converted to Dioprism or Monoprism which can be used in the Divine Sequencer Shop.
- Each esper can only be resonated up to a maximum of 6 times, just like before. However, each resonance now unlocks a specific Divine Gate which either empowers the abilities of the esper or increases their base stats. There exists a total of 6 Divine Gates that can be unlocked for each esper, regardless of their rarity of star level. Each Divine Gate requires 1 Esper materia of the original esper to be unlocked.
For existing players who have multiple copies of their espers, here are the basic rules by which you will be compensated:
- When there are multiple copies of the same Esper, the one with the highest ability upgrades is considered the “original copy.” If several copies have the same level of ability upgrades, the “original copy” will be determined based on the following order: Resonance, Star Rating, Level, Ascension Level, and the time of acquisition. When the sum of the number of copies of the same Esper (original and redundant) and their Resonance levels is no larger than 7, the redundant copies and their Resonance will be transformed into a corresponding number of Esper Materia. All the resources invested in the redundant copies will be reimbursed. For every repeated Esper, a Starimon of that Esper’s initial star rating will be issued.
- When the sum of the number of copies (original and redundant) and their Resonance levels is larger than 7, the first 7 redundancies will be handled as mentioned above. The rest of the excessive copies and their Resonance will be converted into Dioprism or Monoprism according to the original Star Rating of the Esper, and all the previously invested resources will be reimbursed.
Donar (Thor) Divine Gates
Divine Gate 1 (Thundercrack – Overload): Thundercrack (Passive): Final Damage + 10%.
Divine Gate 2 (Thundercrack – Morph): New Effect – Thundercrack (Passive): When Thunder Blessing reaches max stacks, gains 1 turn.
Divine Gate 3 (Blessing): Base ATK, Base DEF, and Base HP + 15%.
Divine Gate 4 (Shield Slam): When the target’s DEF is below Donar’s, damage + 15%.
Divine Gate 5 (Aura): Base ATK, Base DEF, and Base HP + 20%.
Divine Gate 6 (Explosions in the Sky – Morph): New Effect – Explosions in the Sky: Resets the cooldown for Thundercrack (Passive). Gains 2 Thunder Blessing stacks.
Jin Yuyao (Queen Mother) Divine Gates
Divine Gate 1 (Mount Kunlun’s Rage – Static): Mount Kunlun’s Rage: AP Reduction changed to 75%.
Divine Gate 2 (Mount Kunlun’s Blessing – Morph): Change – Mount Kunlun’s Blessing (Passive): Doubles AP Boost.
Divine Gate 3 (Blessing): Base ATK, Base DEF, and Base HP + 15%.
Divine Gate 4 (Self Sacrifice): When attacking, consumes 5% Max HP and deals True Damage. True Damage: 100% of consumed HP
Divine Gate 5 (Aura): Base ATK, Base DEF, and Base HP + 20%.
Divine Gate 6 (Mount Kunlun’s Rage – Morph): New Effect – Mount Kunlun’s Rage: If an ally is inflicted with Incapacitated, Ability Cooldown -1 turn (can be triggered once per turn).
Tiye (Nut) Divine Gates
Divine Gate 1 (Nightbringer – Plunder): Nightbringer AP absorption changed to 30%.
Divine Gate 2 (Nightbringer – Morph): New Effect – Nightbringer: Upon successfully absorbing AP, inflicts Silence on the target for 2 turns.
Divine Gate 3 (Blessing): Base ATK, Base DEF, and Base HP + 15%.
Divine Gate 4 (Hasty Action): If there is an ability on cooldown, SPD +20.
Divine Gate 5 (Aura): Base ATK, Base DEF, and Base HP + 20%.
Divine Gate 6 (Devouring Void – Morph): New Effect – Devouring Void: This ability won’t miss.
Lewis (Ares) Divine Gates
Divine Gate 1 (Rage Avatar – Overload): Rage Avatar: Final Damage +10%.
Divine Gate 2 (Flames of Fury – Morph): New Effect – Flames of Fury: Dispels all buffs from targets.
Divine Gate 3 (Blessing): Base ATK, Base DEF, and Base HP + 15%.
Divine Gate 4 (Rampage Pursuit): When the target’s HP is below 50%, damage +15%.
Divine Gate 5 (Aura): Base ATK, Base DEF, and Base HP + 20%.
Divine Gate 6 (Rage Avatar – Morph): New Effect – Rage Avatar: Upon killing the target, attacks all enemies. Damage: 50% of Overkill damage.
Tang Xuan (Sun Wukong) Divine Gates
Divine Gate 1 (Shattering Dream – Overload): Shattering Dream: Final Damage +10%.
Divine Gate 2 (Enchanting Dream – Morph): Change – Enchanting Dream: Instead of absorbing Enchantments, grants corresponding effects based on the number of Enchantments. If Tang Xuan has an Enchantment, 20% chance of launching a Pursuit attack.
Divine Gate 3 (Blessing): Base ATK, Base DEF, and Base HP + 15%.
Divine Gate 4 (Divine Strike): After casting a non-basic ability, the next basic ability’s damage is +30%.
Divine Gate 5 (Aura): Base ATK, Base DEF, and Base HP + 20%.
Divine Gate 6 (Righteous Anger – Morph): Change – Righteous Anger: The number of targets taking splash damage increased to 4.
Raven (Odin) Divine Gates
Divine Gate 1 (Sunset – Overload): Sunset: Final Damage +10%.
Divine Gate 2 (Sunset – Morph): New Effect – Sunset: If a target has no buff, each attack will inflict a debuff that will increase all their ability cooldowns by 1 turn.
Divine Gate 3 (Blessing): Base ATK, Base DEF, and Base HP + 15%.
Divine Gate 4 (Pressure Vitals): Upon successfully dispelling or stealing buffs, each buff inflicts Max HP Capacity -7% on the target, up to -14% per turn.
Divine Gate 5 (Aura): Base ATK, Base DEF, and Base HP + 20%.
Divine Gate 6 (Sleipnir – Morph): New Effect – Sleipnir: The action of dispelling status effects and inflicting DEF Down is taken before damaging enemies.
Hyde (Hades) Divine Gates
Divine Gate 1 (Cerberus – Overload): Cerberus: Final Damage +10%.
Divine Gate 2 (Reaper – Morph 1): New – Reaper (Passive): Unexpired Breath of the Deep can be used in subsequent waves.
Divine Gate 3 (Blessing): Base ATK, Base DEF, and Base HP + 15%.
Divine Gate 4 (Deathly Cinders): When any ally is currently not alive, C. DMG +40%.
Divine Gate 5 (Aura): Base ATK, Base DEF, and Base HP + 20%.
Divine Gate 6 (Reaper – Morph 2): New Effect – Reaper (Passive): At the start of combat, gains 10 Breath of the Deep stacks.
Li Ling (Nezha) Divine Gates
Divine Gate 1 (Tai Chi – Overload): Tai Chi: Final Damage +10%.
Divine Gate 2 (Tai Chi – Morph): New Effect – Tai Chi: 50% chance of inflicting DEF Down on the target for 2 turns.
Divine Gate 3 (Blessing): Base ATK, Base DEF, and Base HP + 15%.
Divine Gate 4 (Shimmering Light): Upon killing an enemy, heals Li Ling. Healing: 30% Max HP.
Divine Gate 5 (Aura): Base ATK, Base DEF, and Base HP + 20%.
Divine Gate 6 (Altar – Morph): Change – Altar: Each hit absorbs 10% of the target’s AP.
Triki (Loki) Divine Gates
Divine Gate 1 (Greenflames – Overload): Greenflames: Final Damage +10%.
Divine Gate 2 (Revolver – Morph): New Effect – Revolver: Inflicts SPD Down on the target for 2 turns.
Divine Gate 3 (Blessing): Base ATK, Base DEF, and Base HP + 15%.
Divine Gate 4 (Pressure Vitals): Upon successfully dispelling or stealing buffs, each buff inflicts Max HP Capacity -7% on the target, up to -14% per turn.
Divine Gate 5 (Aura): Base ATK, Base DEF, and Base HP + 20%.
Divine Gate 6 (Gambit – Morph): New Effect – Gambit (Passive): HP reduction will not be lower than 15% of the target’s Max HP (will not kill the target)
Gaius (Zeus) Divine Gates
Divine Gate 1 (Thunderstorm – Aegis): Thunderstorm: Final Shield Strength +10%.
Divine Gate 2 (Thunderstorm – Morph): New Effect – Thunderstorm and God King – Thunderstorm: In normal mode, ally ACC +20%. In God King mode, ally C. RATE +20%.
Divine Gate 3 (Blessing): Base ATK, Base DEF, and Base HP + 15%.
Divine Gate 4 (Shimmering Light): Upon killing an enemy, heals Gaius. Healing: 30% Max HP.
Divine Gate 5 (Aura): Base ATK, Base DEF, and Base HP + 20%.
Divine Gate 6 (Thunder Judgment – Morph): Change – Thunder Judgment and God King – Judgment: Lightning summoning times changed to 6 times.
Biondina (Poseidon) Divine Gates
Divine Gate 1 (Fury of the Waters – Overload): Fury of the Waters: Final Damage +10%.
Divine Gate 2 (Tsunami (Passive) – Morph): Change – Tsunami (Passive): Targets dispelled changed to 2.
Divine Gate 3 (Blessing): Base ATK, Base DEF, and Base HP + 15%.
Divine Gate 4 (Preemptive Strike): For the 1st active ability Biodina casts in battle, its damage +15%.
Divine Gate 5 (Aura): Base ATK, Base DEF, and Base HP + 20%.
Divine Gate 6 (Fury of the Waters – Morph): New Effect – Fury of the Waters: Ignoring DEF no longer has a condition.
Gabrielle (Njord) Divine Gates
Divine Gate 1 (Rush – Overload): Rush: Final Damage +10%.
Divine Gate 2 (Broadside – Morph): New Effect – Broadside: Each 1 SPD grants ATK +0.33% to each attack.
Divine Gate 3 (Blessing): Base ATK, Base DEF, and Base HP + 15%.
Divine Gate 4 (Self Sacrifice): When attacking, consumes 5% Max HP and deals True Damage. True Damage: 100% of consumed HP
Divine Gate 5 (Aura): Base ATK, Base DEF, and Base HP + 20%.
Divine Gate 6 (Rush – Morph): Change – Rush (Passive): Immunity extended to 3 turns. (Ascension Phase 3 must be completed first.)
Sally (Sif) Divine Gates
Divine Gate 1 (Ode To Joy – Remedy): Ode To Joy: Final Healing +10%.
Divine Gate 2 (Universal – Morph): New Effect – Universal: Heals all allies. Healing: 15% of the target’s Max HP.
Divine Gate 3 (Blessing): Base ATK, Base DEF, and Base HP + 15%.
Divine Gate 4 (Wind Guardian): Incapacitated allies’ SPD +15.
Divine Gate 5 (Aura): Base ATK, Base DEF, and Base HP + 20%.
Divine Gate 6 (Ode To Joy – Morph): Change – Ode To Joy: Sally can take action while it’s in effect. Gains Sweet Harvest for 1 turn at the start of combat.
Unas (Shu) Divine Gates
Divine Gate 1 (Gale Force – Overload): Gale Force: Final Damage +10%.
Divine Gate 2 (Gale Force – Morph): New Effect – Gale Force: Grants ATK Up to all allies for 2 turns.
Divine Gate 3 (Blessing): Base ATK, Base DEF, and Base HP + 15%.
Divine Gate 4 (Wild Expulsion): Upon a Crit, 20% chance of dispelling 1 buff from the target.
Divine Gate 5 (Aura): Base ATK, Base DEF, and Base HP + 20%.
Divine Gate 6 (Follow the Wind – Morph): New Effect – Follow the Wind: Upon a Crit, all allies’ AP +5%.
This covers all the major resonance changes coming to Dislyte with Patch 3.1.7. To get a detailed look at the upcoming patch, players can feel free to check out the official patch notes. Dislyte is best enjoyed on your PC with BlueStacks using a keyboard and mouse.