Hero Wars – Advanced Strategies to Dominate the Game
If you’ve ever played a mobile game for more than a week (especially a gacha one), there’s a good chance you went through that phase of wasting incredibly valuable materials. There’s no reason to feel bad about it: we all do it at one point or another. Hero Wars is no different than most games, so you’ll have to quickly find out what you should and shouldn’t do with precious materials.
In a previous article, we introduced some of the basic mechanics of HW. Now, we’d like to discuss more advanced strategies that will help you dominate the game from your first hour of playthrough. These tips will save you a lot of time and valuable resources you might otherwise have thrown in the wind for lack of experience.
Hang on to Gold and Soul Stones
You’ll go through the first power spike in the game’s difficulty as soon as chapter 2.1. One of the first things you’ll think about (and the game will direct you to do so) is to improve your current heroes’ skills. Although this is not bad in and of itself, there are a couple of criteria you should consider before upgrading a unit’s skills.
For one, you’d better go ahead and check out our updated Hero Wars tier list because this will give you a good idea of what characters are worth investing in. Don’t stray from the list. The list is sacred. The second aspect you should keep in mind is that gold is incredibly scarce in HW. As such, you want to spend it very wisely. The best way to do so when upgrading your heroes’ skills is to start with those abilities that are level-dependent.
Aurora’s Crystalline Onslaught, Thea’s Vow of Silence, or Phobos’ Trembling Hands are just some of the most illustrative examples where the level of the ability can make a world of difference. Ideally, you also want to spend your gold liberally when experience potions come up in the tower merchant. This will help you keep your main line-up levelled and ship-shape.
The same is true for hero Soul Stones. Don’t just sell these indiscriminately. Even if you don’t use a hero right now, there is still a chance they’ll become useful later on in the game. Yes, there’s a short-term gold profit to be had, but the value exchange is generally not worth it. If there’s one thing that’s harder to get than gold in HW, that’s Soul Stones.
Pay Close Attention to Composition and Synergies
A balanced team is often the key to consistently beating the game, as well as other players. In the off-chance that you don’t want to go with a dual support no healer set-up, it’s important that you have a character entirely dedicated to healing and another that helps you mitigate incoming damage. Initially, it’s a good idea to use both Galahad and Asteroth in the same line-up. However, as you get more characters, this pairing becomes highly redundant.
What you want to do is replace either of the two with a support, healer, or damage dealer, depending on what you think might best benefit your line-up at this time. More often than not, a DPS will be required. As such, you should make sure that the unit you chose to complete your team can synergize with the rest of the members. If you have a physical-based tank, a physical DPS will complement them neatly, while the same is true for magical characters.
To maximize the effectiveness of your line-up, you ought to use manual mode as much as possible. In auto-battle, the AI will somehow find the worst possible time to trigger your characters’ abilities. We don’t know whether this was intended or not, but it sure is annoying. Speaking of abilities, you have no control over your hero’s second skill. Bummer, we know, yet this is how Hero Wars was designed. It’s a take it or leave it kind of situation.
All you can do is control when the primary skill gets used, really focus your mental power on the game, and hope that the second ability will be triggered at an appropriate time. And since we’re discussing hero strength, you’ll want to heavily invest all of your available resources in your A-team. Aside from helping you progress faster through game content, they’ll also be your main defense in the Bronze, Silver, or Gold League, as well as in the Arena.
Your A-team receives 90% of experience pots, glyphs, gold for upgrading skills, etc. What’s left will go into your B line-up and any other experiments you might be considering.
Side-Note for F2P Players
Playing F2P will be objectively harder than investing any amount of money in Hero Wars. As such, you can optimize your Outland boss approach in order to complete the quest. Since you can fight the bosses only 5 times a day, we recommend that you open just three of the chests. Why? Doing this will allow you to collect two quest rewards: the one for opening 1 chest, as well as the one for opening 3. Now you’re left with two unopened crates. In the following day, start with opening the remainder of the two chests from yesterday, kill all the bosses, and then open the 5 you get. In this manner, you will be able to complete that elusive “Open 7 Chests in the Outlands” quest at least every other day without having to pay a single dime.
It’s not perfect, but it’s definitely a start. With this in mind, you’re now ready to take on the world of Hero Wars. As with any RPG, the more you play, the more things you get to know about the game. On average, we’d say that a minimum of 50 played hours will give you a good grasp of HW fundamentals. Meanwhile, if you’re looking for specific information on how to beat the Tower mode, you can go ahead and jump here.