Call of Antia – New Hero Miranda, Alliance War Optimizations, and More in Update 1.6.100
The competitive space of the Match-3 RPG genre is currently dominated by Call of Antia, a free-to-play title developed and published for the global masses by FunPlus Games. Players can enjoy new heroes, balance adjustments, and new events in the game with the 7th July update that is already live in-game as we speak. Call of Antia is available to be downloaded on both the Google Play Store and Apple App Store, boasting over 10 million downloads combined on both platforms. The Match-3 RPG genre sees the players battle in a puzzle-based gameplay system against waves of enemies with your collected heroes to accompany you in battle. Players can experience thrilling combat mechanics, skill animations, and beautiful artwork for all heroes.
The latest update for Call of Antia is already live in-game as it was implemented on 7th July 2022. Players can check the official patch notes for the update on the game’s official Discord channel or in a brief form on the official YouTube video posted by the developers. A new hero – Miranda has been added to the ever-growing roster of heroes in Call of Antia. Players can summon her from the “Treasure Island” summoning banner. Some hero balance changes have also been made. Alliance War has also seen some optimizations along with adjustments that have been made to the progress rewards. Let’s take a brief look at all the new content and changes that were made to the game on 7th July 2022.
Treasure Island – Miranda, Bruno, and Belle
The heroes that are featured in the new Treasure Island summoning banner are Miranda, Bruno, and Belle. Out of the 3 heroes, only Miranda is a 5-Star hero whereas Bruno and Belle are 4-Star heroes. Players can summon them on the limited Treasure Island banner which will feature these 3 new heroes at a drop rate-up. Miranda is the newest hero being added to the game. The rates remain the same for the base rarity units but players will have a higher chance of obtaining the 3 new heroes if they summon a 5-Star/4-Star unit.
Miranda is a 5-Star Green Buff/Cleanse unit that has a high base HP of 2291 and an average base attack of 1071. Her special ability Deep Sea Terror is a single-targeted damaging skill that deals 357% of her Attack as damage to the enemy while increasing the Attack of all green allies by 43% for 4 turns. Miranda further cleanses all debuffs from all green allies. Miranda also acts like a converter as she can convert 3 non-green Naya Stones to Ocean Spirit stones, further amplifying the attack of allies by 20% if matched. Let’s take a look at Miranda’s skill and exclusive weapon effect in detail:
Deep Sea Terror – Deals damage to the target enemy, increases the Attack of all green allies, and cleanses all debuffs from them. Converts 3 non-Green Naya Stones to Ocean Spirit Stones, which increases the Attack of all allies when matched.
Strands of Hatred (Exclusive Weapon) – Increases damage dealt to a weaker element by 35% (for Miranda, 70%) for 3 turns when casting a skill.
Bruno is a 4-Star Yellow elemental DPS/Attacker who has a low base attack of 888 but a high base HP of 1359. His special ability Feast of the Sea Depths is a multi-targeted damaging ability. Let’s take a look at Bruno’s skill and exclusive weapon effect in detail:
Crimson Phantom – Deals 214% damage to the target and enemies nearby.
Deals 214% of additional damage to the target if its health level is below 50%.
- level 2: +14% to damage, +14% to additional damage
- level 3: +14% to damage, +14% to additional damage
- level 4: +14% to damage, +14% to additional damage
- level 5: +14% to damage, +14% to additional damage
- level 6: +14% to damage, +14% to additional damage
- level 7: +14% to damage, +14% to additional damage
Light of the Sea Depths (Exclusive Weapon) – At the beginning of each turn, with a 33% chance, increases the hero’s attack by 25% (for Bruno – by 38%) for 2 turns.
Belle is a 4-Star Red elemental damage dealer and debuffer unit with a low base attack of 712, high base HP of 1485, and average base Defense of 727. Her special ability Prediction of Death is a great continuous hit damage dealing ability. Let’s take a look at Belle’s skill and exclusive weapon effect in detail:
Prediction of Death – For 8 blows, it deals 240% damage to the enemy and puts the Merchant’s Mark on him.
Merchant’s label: Deals 100% additional damage after 5 moves. Deals 50% additional damage immediately after the effect is updated.
- level 2: +16% to damage
- level 3: +16% to damage
- level 4: +16% to damage
- level 5: +16% to damage
- level 6: +16% to damage
- level 7: +16% to damage
Foresight (Exclusive Weapon) – At the start of each turn, has a 33% chance to increase Critical Chance. hit by 25% (for Belle – by 38%) for 2 turns.
As per the nature of the beast of the game, Call of Antia shoulders a big responsibility to keep the vast amount of players happy and content without letting go of the feeling of power-creep build-up where new heroes are always deemed stronger and better than the existing ones. To solve this crisis, the developers keep releasing a bunch of hero optimizations for the heroes that are weak or too strong in different aspects of the game. For the update on 7th July, very few optimizations have taken place:
The heroes that are included are as follows:
Skill damage is adjusted to 5 hits, additionally increases skill damage and extra damage
- Skill damage: 176% -> 273%
- Extra damage: 35% -> 45%
Adjustment of passive effect: When casting a skill, if there is more than 1 enemy, deals extra damage to all enemies for each additional enemy.
Skill effect added: Deals damage to all enemies for 4 hits and reduces their Attack by 20% for 3 turns
Alliance War Optimizations
Alliance War has been the answer to many of the questions asked by the players as the game mode stands as the torch-barer for further Alliance-related content that is in development. However, new changes are continuously being added to the game mode to keep it fresh and exciting for all levels of players.
In the 7th July update, we saw some additional optimizations for Alliance War in the following manner:
- Starting from July 7, the season system is canceled and the Alliance War is no longer conducted in the form of seasons. The new rules state that for every 9 rounds of Alliance War, there will be a day for settlement, after which the Registration Phase for the next round begins.
- The Alliance Badges will be unable to be acquired through Alliance War, but can be unlocked through achieving a required Alliance level.
- The rule for draws in Alliance War has been canceled. In case of Alliances with the same number of War Trophies, the one who achieves the Trophies first wins.
Changes for matchmaking in Alliance War:
- Alliances ranked Silver will firstly be matched against opponents in the same Continent.
- Alliances ranked Gold will firstly be matched against opponents in the same World.
- Alliances ranked Diamond and higher will be matched against opponents Globally.
The following are some of the general optimizations that have been done:
- Optimized the rule for quitting an alliance. After leaving an alliance, Dragoneers will have to wait for 8 hours before they can join a new Alliance.
- Optimized Daily Missions. When multiple crates are available, tap any crate to claim all crates.
- Added plot dialogue when unlocking the Cosmos Corridor for the first time.
- Optimized the weapon “Infinite Blade of Naya,” changed the name to “Infinite Gauntlet of Naya” to better fit the weapon description.
- Optimized Valerie’s character animation.
That covers everything new that has arrived to Call of Antia with the 7th July 2022 update. Players can feel free to refer to the official patch notes to get a more detailed overview. We highly recommend playing Call of Antia on a PC with BlueStacks using a keyboard and mouse for a better gaming experience.