Mobile Legends is undergoing an exciting transformation with the release of Patch 1.8.26 in the Advanced Server. MOONTON Games, the brains behind the popular MOBA title, has unleashed a wave of balance changes to heroes, revamped Emblem Setups, and introduced significant equipment alterations to keep the gameplay fresh and exciting. As if that wasn’t enough, brace yourselves for the StarLight Fest event, featuring new skins and resources, running from October 13th, 2023, to December 18th, 2023. Let’s delve deeper into what this update has in store.

Mobile Legends Patch 1.8.26 Update: Hero Adjustments

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Roger (Buffed)

Roger, the formidable fighter with a unique ability to transform into a wolf, has received a well-deserved buff. The developers have recognized Roger’s tactical importance in matches where his team holds a significant gold lead. To balance his performance, they’ve adjusted the damage output between his human and wolf forms.

  • Passive (↑)

Roger’s Passive has been revamped: In human form, his Basic Attacks and skills now deal additional damage equal to 5% of the target’s current HP, while in wolf form, they deal additional damage equal to 5% of the target’s lost HP. This effect is capped at 60 additional damage against Creeps.

  • Human Form – Skill 2 (↑)

Roger now gains 40% Attack Speed for 2.5 seconds after using his second skill in human form, enhancing his combat capabilities.

  • Human Form – Ultimate (↑)

To optimize the control experience, the backswing time after Roger lunges in his ultimate has been removed, allowing him to move or attack immediately after lunging.

  • Wolf Form – Skill 1 (↓)

The base damage of Roger’s first skill in wolf form has been adjusted from 300-600 to 250-500, and the Total Physical Attack Bonus has been reduced from 150% to 125%.

Mobile Legends Patch 1.8.26 Update: Hero Adjustments

Yi Sun-shin (Buffed)

Yi Sun-shin is in for some experimental changes aimed at enhancing the gameplay experience.

  • Attributes (↓)

The Attack Speed Ratio of Yi Sun-shin has been decreased from 80% to 40%.

  • Passive (↑)

Yi Sun-shin now gains 20% Movement Speed for 1.5 seconds after removing Battle Scars from a target with his skill. Additionally, his longbow attacks have received a significant speed boost.

  • Skill 2 (↑)

Yi Sun-shin’s second skill now slows enemies by 50% for 1 second, adding a crowd control element to his kit.

Mobile Legends Patch 1.8.26 Update: Hero Adjustments

These hero adjustments are set to shake up the meta and offer players exciting new strategies and opportunities on the battlefield. With the StarLight Fest event in full swing, it’s a perfect time to jump into Mobile Legends and experience these changes firsthand.

Harith (Buffed)

Harith, the agile fighter known for his mobility, is receiving some experimental changes to improve his survivability, especially against high-level crowd control effects.

  • Passive (↑)

Harith’s Passive has been revamped. Instead of gaining Resilience, he will now gain up to 30% Hybrid Lifesteal based on the number of nearby enemy heroes.

  • Ultimate (↑)

Harith’s Ultimate now grants him 15% Resilience within its range, further enhancing his durability in the heat of battle.

Mobile Legends Patch 1.8.26 Update: Hero Adjustments

Wanwan (Buffed)

Wanwan, the agile marksman, had her dash speed reduced in recent patches to make her more manageable for opponents. However, with the increased cooldown on her control removal ability, the dash speed nerf seemed unnecessary. The developers are now reverting her dash speed to its previous state for a smoother gameplay experience.

  • Passive (↑)

Wanwan’s dash speed will now increase more significantly with her Attack Speed, aligning it with the pre-nerf version and restoring her agility.

Tigreal (Buffed)

Tigreal, the formidable Tank hero known for his crowd control abilities, had his Ultimate adjusted in previous updates to make it easier for opponents to deal with. However, this adjustment made it too easy to interrupt his Ultimate. The developers have refined his Ultimate, ensuring it can still be interrupted but only by enemy heroes who are not hit by the Ultimate.

  • Attributes (↑)

Tigreal’s base HP has been increased from 2690 to 2790, bolstering his overall durability.

  • Ultimate (↑)

Tigreal’s Ultimate now includes a new effect where the first pull also stuns enemies, adding an extra layer of crowd control to his kit.

Mobile Legends Patch 1.8.26 Update: Hero Adjustments

Masha (Nerfed)

Masha, the formidable fighter, has received a slight nerf to her early-game buffs, which were introduced in the last patch. Late-game buffs remain unchanged.

  • Attributes (↓)

– Basic Attack Speed: 1.03 >> 0.96

– Attack Speed Growth/Level: 3% >> 3.5%

  • Passive (↑)

Developers have adjusted how Masha recovers HP at the fountain. Players no longer need to press any buttons to fully recover all of her HP bars.

Selena (Buffed)

Selena, a versatile mid-lane hero, has become a solid pick due to recent adjustments. In this update, developers are focused on improving her lane-clearing efficiency, limiting the use of her Skill 2, and increasing her late-game skill cap.

  • Passive (↑)

– New Effect: Detonating Abyssal Marks now deals double damage to Creeps.

  • Skill 2 (↑)

– Mana Cost: 70-120 >> 100-150

  • Ultimate (↑)

– Cooldown: 5s >> 5.5-4s

Mobile Legends Patch 1.8.26 Update: Hero Adjustments

Lunox (Buffed)

Lunox, the mystical mage, has received improvements to her survivability and late-game potential.

  • Skill 1 (Order) (↑)

– HP Regen: 60-90 + 20% Magic Power >> 70-120 + 30% Magic Power

  • Ultimate (↑)

– Cooldown: 30-20s >> 25-15s

Julian (Buffed)

Julian’s cast range has been slightly increased to make his abilities more effective.

  • Skill 3 (↑)

– Slightly increased the range to match the range of his Skill 1.

– Increased the cast range of the enhanced Skill 3 to match that of the regular Skill 3.

Cecilion (Buffed)

Cecilion’s damage output decreased after the revamp of Lightning Truncheon, and developers are compensating for this in the current patch.

  • Skill 1 (↑)

– Path Damage Bonus from Max Mana: 5% >> 8%

– End Damage Bonus from Max Mana: 10% >> 16%

Mobile Legends Patch 1.8.26 Update: Hero Adjustments

Fredrinn (Nerfed)

Fredrinn, known for his versatility and strength in high-ranked play and tournaments, is receiving a nerf to his survivability.

  • Passive (↓)

– Conversion Ratio from Crystal Energy into HP: 25% >> 20% (For damage dealt to Minions: 15% >> 10%)

  • Ultimate (↓)

– Hybrid Defense: 30-60 >> 15-35

Sun (Nerfed)

Sun’s burst damage has significantly increased since his Skill 2 can trigger Attack Effects, prompting developers to slightly nerf his sustained damage.

  • Skill 1 (↓)

– Portion of Attack Effects inherited: 50% >> 40%

Mathilda (Nerfed)

Mathilda’s Ultimate is receiving further nerfs after the adjustments in the previous patch.

  • Ultimate (↓)

– Base Shield: 600-900 >> 400-600

– Wisp’s Base Damage: 40-60 >> 40 at all levels

Rafaela (~)

Rafaela’s second dash ability has been slightly adjusted for balance.

Skill 2 (~)

– Movement Speed and Slow Immunity Duration: 1.5s >> 1s

– Base Movement Speed Bonus: 15% >> 30%

– Gains 1% extra Movement Speed for every 15 Magic Power >> Gains 1% extra Movement Speed for every 20 Magic Power. Also removed the Movement Speed bonus cap.

Mobile Legends Patch 1.8.26 Update: Hero Adjustments

Terizla (Nerfed)

Terizla, the powerful EXP Laner during the laning phase, is receiving changes to reduce his dominance while maintaining his strength.

  • Skill 2

– Total Physical Attack Bonus for the first two hits: 180% >> 160%-185%

– Total Physical Attack Bonus for the third hit: 300% >> 220%-320%

Balmond (Nerfed)

Balmond, the fearsome axe-wielding fighter, received an effective buff in the last patch. However, the Movement Speed bonus from his Skill 2 and the hit rate of his Ultimate proved to be too potent. Developers are making slight adjustments to balance him.

  • Skill 2 (↓)

Movement Speed Bonus: 20% >> 15%. Decays over time.

  • Skill 3 (↓)

Cooldown: 28-18s >> 34-24s

Minsitthar (Buffed)

Minsitthar’s adjustments aim to make his Spear of Glory connections more consistent, allowing for better control combos.

  • Skill 1 (↑)

New Effect: Minsitthar can cast other skills while retracting the spear.

Mobile Legends Patch 1.8.26 Update: Hero Adjustments

Aurora (Nerfed)

Aurora’s combat experience has been slightly adjusted based on her recent performance.

  • Passive (~)

Invincible Duration: 1.3s >> 1.5s

Cooldown: 150s >> 180s

  • Skill 1 (↓)

Cooldown: 6-4s >> 6s

Argus (Buffed)

Argus, the fallen angel, receives damage improvements and enhanced laning ability in the early-to-mid game.

  • Passive (↑)

Demonic Slash Damage: 100% Total Physical Attack >> 160 + 100% Total Physical Attack

Demonic Slash ignores 50% >> 40% of the target’s Physical Defense

HP Regen: 65 + 40% Total Physical Attack >> 200 + 10% Total Physical Attack

Aldous (Nerfed)

Aldous, the time-traveling hero, is subject to a slight decrease in stack capacity.

  • Skill 1 (↓)

Soul Steal Upper Limit: 800 >> 650

Khaleed (Buffed)

Khaleed, the Desert Scimitar, receives a buff to his Skill 1, enhancing his effectiveness.

  • Skill 1 (↑)

Physical Attack Bonus: 135% >> 145%

Angela (Nerfed)

Angela, the support hero, undergoes a reduction in her Ultimate’s shield during the mid-to-late game.

  • Ultimate (↓)

Shield: 1200-2000 + 200%-400% Magic Power >> 1000-1600 + 300% Magic Power at all levels

Edith (Nerfed)

Edith’s survivability post-ejection from Phylax has been adjusted.

  • Ultimate (↓)

Lifesteal Increase: 10%-30% >> 5%-20%

Mobile Legends Patch 1.8.26 Update: Hero Adjustments

Moskov (Nerfed)

Moskov’s Passive skill now offers reduced cooldown reduction for every Basic Attack.

  • Passive (↓)

Skill 1 and 2 Cooldown Reduction for every Basic Attack: 0.8s >> 0.5s

Arlott (Nerfed)

Arlott, the marksman, sees reductions in his Physical Attack Growth and Skill 2 base damage.

Physical Attack Growth: 7 >> 10

Skill 2 (↓)

Base Damage: 135-335 >> 120-320

These hero adjustments aim to create a more balanced and competitive environment in Mobile Legends Patch 1.8.26. Players can explore new strategies and tactics with their favorite heroes as they adapt to the evolving meta. Remember, you can also enjoy Mobile Legends on your PC through BlueStacks for a seamless gaming experience. Get ready for thrilling battles, summoners!

Mobile Legends Patch 1.8.26 Update: Battlefield Adjustments

Emblem Changes

Developers will make some balance changes to the Emblems based on their performance so far. They have also noticed that Weakness Finder doesn’t seem to be a good choice for many heroes, and they intend to make it a viable option for heroes who count every Basic Attack for damage.

  • Weakness Finder [Revamped] (~)
  • Basic Attacks slow enemies’ Movement Speed by 90% and Attack Speed by 50% for 0.5s.
  • Cooldown: 10s.
  • Each Basic Attack reduces the cooldown by 1s.
  • Assassin Emblem Attribute (↓)
  • Adaptive Penetration: 16 >> 14
  • Wilderness Blessing (↓)
  • Movement Speed Boost: 15% >> 10%
  • Master Assassin (↑)
  • Damage Increase: 5% >> 6%
  • Killing Spree (↑)
  • Movement Speed Boost: 15% >> 20%
  • Gold Income

The survivability of Gold Laners has improved significantly because Supports can protect them more effectively, so some changes have been made to the Gold Lane to keep the balance between different positions.

  • Gold Lane Siege Minion (↓)
  • Gold Boost: 45% >> 25%
  • Equipment Changes

Jungling Equipment (Nerfed)

Junglers with multiple defensive equipment have become too powerful in this patch. Developers intend to slow down their jungling speed in the mid-to-late game.

  • Unique Passive: Hunter
  • Damage Per Second against Creeps: Hero Level x 2 + 2% Max HP >> 25 + Hero Level x 3 + 1% Max HP

Berserker’s Fury (Nerfed)

The dominant phase of heroes focusing on Crit has been slightly delayed.

  • Price: 2250 >> 2500
  • Lightning Truncheon (Adjusted)
  • Movement Speed Boost: 20% for 2s >> 30% Movement Speed Boost that decays in 2s

Other Changes

  • Roger has been granted a shield from his Ultimate right at the start of his dash, rather than obtaining it during the dash itself.
  • Uranus now acquires a shield from his Skill 2 right at the onset of his dash, as opposed to obtaining it during the dash.
  • Vale’s skill effects have been reverted to their previous state temporarily, with plans to reintroduce them in future updates.

This summarizes the Mobile Legends Advanced Server’s Patch 1.8.26 Update, encompassing alterations to heroes, emblem adjustments, modifications to gold income, equipment changes, and various other crucial tweaks that will influence the game’s meta and strategic gameplay.

These hero adjustments aim to provide a more balanced and enjoyable gaming experience in Mobile Legends Patch 1.8.26. As the meta evolves, players will have the opportunity to explore new strategies and tactics with their favorite heroes. Don’t miss out on the action, and remember, you can also enjoy Mobile Legends on your PC through BlueStacks for a seamless and immersive gaming experience. Get ready for epic battles, summoners!