Call of Duty: Mobile - Season 5 Gun Guide - Learn About the New Top Guns
The one thing that is constantly going through changes in every update cycle of Call of Duty: Mobile are guns. Weapons are a core part of any battle royale FPS game, and the same is true for CoD Mobile. The game adds and subtracts from its weapons every season update, and the same is true for Season 5. Since the weapons went through an update, it also changed the gun meta of this game. So the goal for this CoD Mobile guide is to explain the new gun meta for this season. The weapon ranking in this guide is based on the time to kill figure, which is calculated based on 100 HP and no vest.
Let’s explain the statistic data first. There is a weapon TTK graph that calculates all weapon TTK at different ranges. The time to kill figure is calculated purely based on the default weapon damage, fire rate, and 100 HP with no damage reduction. Weapon attachment and customization are not included for testing. Generally, it would be preferable to weapons with lower TTK, which results in a faster kill. Weapon accuracy and mobility are also very important facts in real combat. However, it varies from different weapon attachments, which is hard to test out. So the final weapon ranking is just based on weapon TTK, all the other facts are not taken into account.
These are the top SMGs in this season. They have the best overall TTK among all the weapons that were tested. The top 5 weapons are picked and listed in the order of time to kill. Weapon accuracy and recoil pattern are not taken into consideration here.
QQ9 is still at the top level in this season. Fennec and MSMC are super powerful in close range. Bizon is chosen for its stability and ease of use. QXR is surprisingly good with the new buff. QQ9 is a very average SMG by default with a very fast ADS speed. The 10 millimeters ammo is completely a game changer for QQ9. It not only boosts the damage, but also increases the damage range. This makes QQ9 a powerful yet balanced SMG in all ranges. The accuracy and recoil of QQ9 are not ideal.
So the focus is on improving these in the gunsmith build. QQ9 has been a popular SMG for a few seasons. It features a good damage range and high fire rate, which is extremely powerful in close to mid-range combat. Especially with the 10 mm ammo, it can 4-shot kill up to 16 meters. The recent update removes damage reduction on the arm of this weapon, making it more robust in the game. The 10 mm ammo is a must-have attachment for this weapon.
Fennec was one of the top weapons because of its unique Akimbo perk. The dual wield Fennec was the fiercest weapon in close range. In Season 13, the Akimbo perk got nerfed. The damage of dual wield now is very closed to its default damage. However, its default time to kill is not bad, thanks to the highest fire rate. The control of Fennec is always an issue. It is designed for close-range combat. The gun features the highest rate of fire of all guns at the cost of a huge recoil penalty.
It is an extremely powerful SMG at close range. However, it has a decent amount of damage drop at range and players may also struggle to kill enemies even at mid-range, due to the large recoil. If you are a berserker, who loves face-to-face combat, you should definitely try Fennec or MSMC. In the recent update, the weapon speed and reloading time got buffed, making it even faster in the game.
3. Bizon PP19
Bizon PP19 is the new SMG introduced in Season 3. As a new weapon, it provides a good fire rate with decent damage, high magazine capacity, and better overall stability. The time to kill figure of this weapon isn’t very outstanding compared to other popular SMGs. However, It is the most stable SMG, with good accuracy and easy to control recoil, which makes it the most user-friendly SMG in the game.
Bizon PP19 is a balanced weapon in every aspect, and a user-friendly weapon that is easy to use for beginners. Unlike other popular SMGs, the weapon doesn’t have a low mag capacity issue. The default mag size is amazing, it is more than enough for players to spray the weapon. Practically, you can finish 3 to 4 enemies in a row without reloading the weapon.
QXR wasn’t a very popular SMG before this Season. It got a huge buff in all aspects with the new weapon update. The upper body multiplier was increased to 1.2, and the fire rate of this weapon got a boost, as well as the weapon accuracy. It is a versatile SMG, however, due to its low damage, its default time to kill figure is quite average in all ranges. The recoil pattern of QXR isn’t ideal either. It has a huge horizontal recoil to the left.
After the new weapon update, the default fire rate of QXR becomes 867 rounds per second. With the enhanced bolt perk, the fire rate is boosted to 980 rounds per second, which makes QXR one of the quickest weapons in the game. Along with the damage boost of headshot, and upper body shot, the QXR has become a more and more popular SMG among players. The enhanced bolt perk is a must-have attachment for this weapon.
These are the top 5 ARs in this season 5 of CoD Mobile. They have the best overall Time To Kill among all the weapons that were tested. Weapon accuracy and recoil pattern are not taken into consideration here. AS VAL is the big winner of this season. Man-O-War follows closely behind. FR 556 is surprisingly good in this season. ASM10 and BK57 did a good job to earn the title. Now let’s have an in-depth review of each weapon on the list.
BK-57 is a well-rounded weapon, it may be not as popular as other assault rifles on the list. But it is a highly versatile weapon that can respond to various battle situations. It performs well in close to mid-range, whose Time To Kill is above the average. The accuracy of this weapon is very good, and the recoil is mostly vertical which can easily be controlled.
However, you may find it’s difficult to use at long range, due to the sudden horizontal recoil. With the new update, the horizontal recoil got reduced, so it becomes a more user-friendly weapon that is easy to use.
ASM10 is a slow yet powerful weapon, just like the AK-47. It is an underestimated weapon by most of the players. It not only deals constant high damage in mid-range, but also can 3-shot kill the enemy in close range. This adds more versatility to ASM10, makes it a killing machine in all ranges.
The recoil pattern of ASM10 is not ideal, it has a bit of horizontal recoil to the right. However, the recoil is kind of low which is easy to handle. In the new season, its damage range got nerfed from 15 to 13 meters, and from 35 to 33 meters. Even though, it’s Time To Kill is still at the top level, which makes ASM10 a powerful weapon in the game.
3. FR 556
FR 556 is a new assault rifle introduced in new Season 1. The weapon has unique body multipliers. It deals rather high damage when hitting the chest, but the gun will suffer from damage penalties upon hitting the legs. However, the gun doesn’t have any damage drop until 26 meters, making it extremely effective at close to mid-range combat.
The weapon’s Time To Kill is surprisingly good in close to mid-range. It has a large recoil towards the upper right. The accuracy of this weapon is quite good, and the recoil is predictable, so it is still under control. There is no noticeable change of this weapon in the new balance update.
Man-O-War is the slowest assault rifle. However, it’s extremely high damage output, and brilliant damage range, makes it a competitive weapon in all ranges. The time to kill figure is surprisingly good, thanks to its great damage range cover. It’s like a slower, yet more powerful version of KN44.
The recoil of Man-O-War is still manageable, but the bullet spread accuracy is a bit low. With the balance update, Its close and mid-range damage got increased, making it more powerful in close to mid-range combat. There is no change to the damage range though. It also received a nerf on ADS speed and vertical recoil. It’s more difficult to use the weapon now.
5. AS VAL
AS VAL is the final winner of this season. The weapon has good damage and a super high fire rate. Thanks to that, the weapon’s Time To Kill is outstanding. However, the weapon is affected by bullet projectiles. So bullet speed has to be taken into account in real combat.
The weapon features low recoil, however, the recoil pattern swags from left to right, which is hard to control in a longer range. In the new update, its bullet speed and mag size got buffed, making it more powerful in close to mid-range combat.